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Epic 9.6 Class Balance Feedback

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  • (QA)Tharja
    started a topic Epic 9.6 Class Balance Feedback

    Epic 9.6 Class Balance Feedback

    There were a lot of class balance changes with the introduction of Epic 9.6 and now that the server stability issues have been improved players are able to test these changes for themselves.

    Some classes have received changes which were never going to be well received by players, but some classes also needed to be changed.

    Feel free to give your feedback here. But, try to keep it constructive. Tell us what you like about the changes to your classes, what you dislike and how you think things could be improved on the aspects which you dislike. These sorts of responses are far more useful, and much more likely to be listened to than a response similar to, "You've ruined my class, you're killing the game, I'm taking a break because Webzen is all that's terrible and evil with the world!"

    Example:

    I think that the p/matk reduction to Shadowforged plating could be improved by increasing the amount the p/matk reduction is reduced by per additional level of the skill. Skill level * 4 rather than skill level * 2.

    I think that the DoT on the Corruptor skills of Explosion Trap and Shadow Atrophia are rather poor, although the change to a p/mdef % debuff on the latter is nice. Corpse Mine is still completely useless though.

    These changes will not be undone to revert to how things previously were, but if you think they could be improved upon while still moving in the same direction, constructive feedback will be appreciated.

    Resorting to amateur dramatics will most likely result in nothing changing though.

  • Tlear
    replied
    Originally posted by NorLand View Post
    If we can add an ability of diffusing dmg to nearby mobs when basically shots the target,it would be helpfull for DE/MM to do aoe dmg
    if you wanna AoE damage go VM or merc

    Leave a comment:


  • Tlear
    commented on 's reply
    If your CP is around 500 then hell yeah even with+25 gears you will do bad damage in DD s6 ...what's your CP ?

  • JustBrowsing98
    commented on 's reply
    It's not a problem of accuracy, it's a combination of having the right neck and rings on and debuffing the mobs as they have very high damage reduction. Plus as a marksman your aoe sucks, so you can 'spam' double shot and the one decent damage skill you have and kill one mob very slowly.

    On the other hand, at least you are not as slow as a solo Temp....

  • Hunter
    commented on 's reply
    Accuracy?
    ,,,,,,,,,,(10 chars)

  • DarkBitz
    replied
    Can someone please fix the marksman! Despite the +25 bow, he does almost no damage in the DD6.

    Leave a comment:


  • Fainewedd
    replied
    LF Master Breeder Balancing... I might invest again if something will finally come up 🤫

    Leave a comment:


  • YummyPie
    replied
    deadeye TP Skills feel really weak like there is no difference between deadeye and shadow hunter and that says a lot

    all of his TP Skills are so worthless like only the buff is the decent one and also that says a lot

    please consider to take a good look at deadeye as a class I'm not saying he is not strong or good right now but I'm saying that it does not feel good or satisfying to play him he just got bigger numbers then shadow hunter

    and I think we should look at all the TP skills in the game these skills need to be special and unique some of these skills change the way you play a class not just big numbers

    but I think that Deadeye is the one that needs the most looking into from the other classes

    and I need to say this the new animation for the dual crossbow look kinda wired but I like it xD maybe if the crossbows where smaller it will look better but none the less it's good to see now animation in the game.

    love, yummy pie.

    Leave a comment:


  • Catofthunder
    replied
    Scorching flame is pretty weak for a scorching flame.

    Crystallizing water spheres is laughing stock for a 45 seconds cd.

    Rest is pretty good to me.
    Last edited by Catofthunder; 01-07-19, 06:35 PM.

    Leave a comment:


  • Anto
    replied
    More hp for WK when you get around to it, thanks ❤️

    Leave a comment:


  • NorLand
    replied
    If we can add an ability of diffusing dmg to nearby mobs when basically shots the target,it would be helpfull for DE/MM to do aoe dmg
    Last edited by NorLand; 23-06-19, 01:36 PM.

    Leave a comment:


  • NorLand
    commented on 's reply
    @Tharja,nope DE has so many pointless skills,and the only decent skill:poison shot nerfed too much,please trun the aoe ability back,DE cant find dd party cause low aoe dmg
    Last edited by NorLand; 23-06-19, 12:09 PM.

  • Devilwolf
    commented on 's reply
    Totally agree. I could not stand what I was seeing so I had to take a break from the game.

  • Tlear
    replied
    It's 4AM and I'm at work writing this on my phone is it might not look pretty .Here are my thoughts about BM.You have done great job rebalancing BM .Only few little issues there Forbidden Soul Harmony or soul Harmony (you get that when you are evoked) gear wth that skill and skill card only add time to it I think it's kinda pointless 1h and 18 min self buff with 3 pieces and +8 card .I would suggest that could be adjusted so skill card and extra 3 pieces of gear add you better stats from pet you transforming to and I'm not talking about massive difference but like a little extra idk few % would've been cool .Lets look ata other issue that been here since I can remember and I start in epic 3 before long time before MC class etc,WAVECUT skill it has been bugger for as long .BM have to kinda quickly position himself to have that skill actually work 100%of the time so many times while having mobs o my ass I spam skill and does zero damage ,its kinda shame this have not been fixed I have changed my build and wave cut now hits 4x35+mil each hit but it's kinda annoying when you Fire skill and it been used but zero damage dealt to mobs 😞.but there is a lot of positive changes you have done booting some of the skills like spinning blow and few others ,why I'm most impressed is someone finally had good idea to get rid of that usless unit of mentality and unit y of int dext of agi so much useful also awesome bonus to be able to use 2 of unities as the time that helps a lot .Minotaur BM 206 unicorn server

    Leave a comment:


  • Tlear
    commented on 's reply
    I think there been now for a while party rewards added if I'm not mistaken 8ppl pt getting exp boost
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