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Whisperer guide

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  • Whisperer guide


    Introduction
    1. This guide just display my point of look to Whisperer skills and my point can’t concur with yours.
    2. All information here tested on my own runs with my static, so in some situations with random paty you can get other results.
    3. My first priority is team gameplay, not solo runs or been a hero, so this guide will be most suitable for “Party animal” players.
    4. All this info useful for current content, current patch and just PVE part. You don’t found any PVP info here for now.
    5. Sorry for some spell mistakes or strange english, english isn’t my native language.
    Few words about me (updated)
    main stats - https://gyazo.com/f5bdcc6f1edb7fdcd1c674a0c0519af1
    DH - https://gyazo.com/9ef90899d21c2d7d86ae024ab73884e9
    DH solo - https://gyazo.com/c4d6aacb9dc6e6d37885868ea67ea391
    SoDK - https://gyazo.com/b5e54b3444681a388454f4d01844c49d
    SoDk solo - https://gyazo.com/b52571ba823fa6e0e4cbb218bbb7663d
    ET lvl 75 - https://gyazo.com/61c8d21adedad97d7dc4ae11800b0537
    BC - https://gyazo.com/34457ae15bd661e7156f86af28e1c8de



    Сontents
    1. Wearpon and gear
    2. Base skills
    3. Expert skills
    4. Skill builds
    5. Soul points
    6. Artifacts
    Last edited by Kogarasumaru; 11-12-17, 12:35 PM.

  • #2
    Werapon and Gear.


    Here we should start from main questions what i got from many players “What better Bow or Windguns?!”. My answer on this - both types are almost same, but in different situations you will get more profit form correct weapon type.

    Bow give you more options for survive and kite mobs or boss. Gives you more crit damage(CD) and bigger damage numbers then windguns.With bow you can kill ANY boss who don’t have ultimate mechanics, because you can kite him unlimited time don’t get any damage from him. More suitable for solo gameplay.

    Windgun give you more speed, but you got much more chances for get hit from mobs or boss. More suitable for burst DPS fights, when you need tup in boss much as you can in small DPS window. For soloing you can get some issues when you don’t have any good DPS skills but boss or mobs still alive. More suitable for party gameplay


    Gear, i don’t want give you clear suggestions what gear better or what is a best in slot here. I just give you more useful information about what you want get in gear, and you can try found some gear depend from your resources.


    Here is a list of all gear sockets with stat priority, you can try found better gear depend on your founds. If you can get unic items with red stats, which you can’t get from standard items this will be better, for example helm with 20% attack bonus for elite/boss, but check priority or stats before but this items.


    Helm - Crit rate(CR) > Attack(ATT) > Cooldown reduction(CDR) > HP

    Top - Evasion rate(ER) > ATT > CDR > All damage reduction (DR) > HP

    Bottom - ER > ATT > All damage reduction (DR) > HP

    Feet - Movement speed(MS) > ER > ATT >CDR - ER > ATT > CDR > MS

    Shoulders - ATT > CDR > Accuracy - ATT > CDR > HP > Accuracy

    Gloves - CR > CD > Attack speed(AS) > Defence penetration (DP) > ATT > Accuracy > HP - CR > ATT > CD > AS > DP

    Wearpons - CR > CD > AS > ATT > DP - CR > ATT > CD > AS

    Accessory - CD > AS > DP > ATT > CDR - if windgun ATT > CDR > CD > AS > DP - if bow ATT > CD > AS > CDR >DP

    Best in slot(Bis) gear

    For windguns


    Helm - Karol Kingdom

    Top - Shadow Phantom (Karol Kingdom - if you fights with magic type)

    Bottom - Dragon Hunter

    Feet - Dragon Hunter

    Shoulders - Dragon Hunter

    Gloves - Elemental Blessing (Monster Hunter - if you fight with beasts type)

    Wearpons - Dragon Wings Ornate, Dragon Wings Ornate

    Accessory
    Earring - Lost Dragon Eye,
    Necklece - Dragon Slaughterer,
    Ring - Overwhelming Life Ring (Chiser - if you fight with beasts type)

    For bows

    Helm - Karol Kingdom

    Top - Shadow Phantom (Karol Kingdom - if you fights with magic type)

    Bottom - Dragon Hunter

    Feet - Dragon Hunter

    Shoulders - Shadow Phantom

    Gloves - Dragon Hunter (Monster Hunter - if you fight with beasts type)

    Wearpons - Dragon Hunter

    Accessory
    Earring - Lost Dragon Eye,
    Necklece - Dragon Slaughterer,
    Ring - Overwhelming Life Ring (Chiser - if you fight with beasts type)


    Last edited by Kogarasumaru; 11-12-17, 11:21 AM.

    Comment


    • #3
      Base skills


      Here I just describe options where you can use this skill or where I found this skill useful. All other you can read on your own in skill description.


      Piercing arrow - useful skill for monster pack hunt or kite long mobs train, can give you good DPS on packs.

      Poison arrow - best skill for solo target, greatly useful for nonstop kite boss (You can kill boss just with this single skill and don’t get any damage from him! Realy!!!)

      Multi arrows - useless skill ever. Maybe sometime it will be used but not now.


      Frontal shot - windguns mob packs killing skill, do good AOE damage and allow you kite mobs train, useless on solo target, because long animation

      Flamethrower - as a multi arrows, but more useful. Short range slow mana regen. My mistake heare seems fear chance was increased and this skill can be useful for soloing on mobs packs. Don't work with boses, so for boses Salvo is single option. Same as with Swiftshot need use without charging so just half of first charge.

      Salvo - best skill for mana regen and solo target DPS. Useful on packs with elite monster or boss.


      Electric explosion - no comments, this is your main DPS, so must have.

      Multi shot - second DPS skill (whatever single or pack target), small cooldown and good damage. So spam this skill if it off cooldown.

      Roll - same as explosion - no comments, your main mobility skill, and great buff skill. So must have.

      Swift shot - situational skill, sometimes can give you more DPS than electric explosion. So you can use it, but JUST FOR SOLO TARGET and just if you like it (I don’t like). Useless for packs.

      Multi kill - useless in most cases. BUT if you have chest gem with addition damage on it this skills start work realy good and this is your option for change Bombardment.

      Wind spirit - situational second mobility skill or 2 sec iframe skill

      Condensed shot - useless in all cases, but can be used on hard melee trains for push mobs back and clear your way or give you some window for save yourself.

      Chaser’s trap - good PVP skill but useless for PVE, you have many better DPS skills

      Natural assimilation - good PVP skill but useless for PVE, you have many better buff skills

      Will of the wild - good PVP skill but useless for PVE because have to long cooldown, you have many better DPS skills

      Smoke screen - goos save situational skill, your one DOT skill. Good use for support party or prevent hard hitting

      Death sentence - OP debuff skill, must have for single target DPS, useless for packs.

      Green sanctum - good buff skill, useless in situations when paty can’t stay in buffzone. If you try use this skill just for yourself in party play this skill almost useless, you have more much better options, so doing wrong.

      Explosive shot - best of the best AOE DPS skills, must have for packs. Sometime can be used on bosses, but you should ideally know DPS windows for not get lethal hit from boss while cast skill. As seen in practice this skills stoped been useful for top content I mean ET LVL 70+ and laby LVL 60+ So I stop use it because you have a lot chances to die.
      Last edited by Kogarasumaru; 11-12-17, 05:23 PM.

      Comment


      • #4
        Expert skills


        Must have skills:

        Bombardment - Good packs annihilation skill and perfect passive skill. In current meta must have on my mind.

        Berserk - Same as Bombardment - second must have skill. Perfect passive bonus and multi useful active skill. Two ways when you should use it. First - when you run out of mana. Second when you need do huge nuke. But more description about it later.


        Optional skills:


        Absorption - Good passive (give you 3% attack permanent), active skill in useful if you play without tank and someone should pack mobs. Useless on bosses. Tree to weak in this patch so die in few mobs hits. For soloing you have better options


        Chase - Perfect passive for soloing, because while you run you can kite mobs or boss, if you stand at place you greatly increase you chance to die. But totally useless active skill because have a really huge cooldown for it damage.


        Deceleration - My personal choice for optional skills, good damage for packs. Some CC and backstep. All help you survive in hard situations in soloing. Good passive, which help you do same in soloing and in paty. I change my look here for now I use Absorption as a main optional skill, tree is useless but you recive 3% attack pasive this is best for me for now.


        Summon - totally USELESS skill, someone can tell me “summons can heal you, passive summons can tank for you!” - NOPE summons can’t heal you in hard instances, and passive summons can’t tank because all summons dies from one hit. And I want see what you will say to me when your party dies in SoDK when your woolf take damage on last boss split damage, or when you will be killed buy your own woolf with fiery chain. Skill USELESS.
        Last edited by Kogarasumaru; 11-12-17, 11:30 AM.

        Comment


        • #5
          Skill builds

          All description here is correct and suitable for low lvl greending like DH E5, SoDK E5, ET less then 70, laby less then 60-65. For top content I add few more builds below.

          In most cases your main dmps skills will be skills without long cooldown, so rotation is simple:
          1. Start fight from Multi shot (for try get artifacts prock)
          2. Use your active buffs
          3. Use your long cooldown skills like Bombardment or Explosive shot
          4. Spam LMB and RMB (if you use Swift shot on RMB don’t hold more than half of 1-st stage)
          5. Use Multi shot when it off cooldown
          6. Repeat when your long cooldown skills rollback.
          Here few my own skills setup


          Main setup for packs

          https://gyazo.com/f1de00887a34181c61c43efc87e0a40b


          Setup for packs with elite/boss monster (you should try focus on elite/boss)

          https://gyazo.com/aeff566423063e22b6eb1fe610e360fe


          Setup for pack with some party support

          https://gyazo.com/08ca51d9a9f03a0d43061044149d1398



          Setup for packs with tank support or range mobs

          https://gyazo.com/da1935aed500363154d9366078f002aa


          Setup for solo target like a boss

          If you and paty can stay in one zone

          https://gyazo.com/7143bf6d23da2990745b40bc8048b908


          If you need decrease damage from boss or you can’t stay on one place long time

          https://gyazo.com/aa3fe5f4bd25a1563eb989da92b4f34b


          If you need addition save or move speed

          https://gyazo.com/d95cbf3a3a6f84f7b98eca5269063f3a


          If you really like Swift shot (remember don’t charge more than half of stage 1)

          https://gyazo.com/f2ad1f479626a10ab4e442b0fb45d50b


          Soloing builds for solo target are same as before. For party you just change optional skill, for example

          https://gyazo.com/47edbdf36ea7492f886bebd0a31cc85f

          or

          https://gyazo.com/ad74ae0d250dd1760796e6eff417fd62


          Addition builds for Hight lvl content

          Solo pushing build

          https://gyazo.com/4aba983a04be8e0ea60cef2a03461ac9

          Solo boss builds
          simple boss

          https://gyazo.com/5f6be723c7559c179c3bcc92da83559b

          boss where you should run all time
          https://gyazo.com/c72873404a5b3903f15c7b4e3c8b8079


          boss where you can't do direct hits to boss (lime chess man in laby when he summon swords and thay absorb moust of your hits)
          https://gyazo.com/002bf569da267c8f70496b868c2851db

          Party pushing bulds
          with good tank when you have low chance be hited

          https://gyazo.com/fd1d63e026ebf9b78641781dd239e3b8

          With not good tank of without it, when you should survive
          https://gyazo.com/cb051ce7a0811e26a98ef2671f69fa21

          When You TANK LOL
          https://gyazo.com/af490f3f4f441bf58e65f5f5a49f979a
          Last edited by Kogarasumaru; 11-12-17, 11:45 AM.

          Comment


          • #6
            Soul points


            All split of your soul points depend from starts what you get from gear. Bu you have some mandatory skills, so you want get them first:

            Defence > Health - 30 point for get Lifesteal passive (addition source for get HP is all situations good)

            Support > Mp recovery - 30 points for get additional 20% mana from LMB attack (if you spam skill as I wrote before your manna will drain fast and without this passive you been all time without manna for use your long cooldown skills)


            Good and optional bonuses and when you want get them in damage output priority

            Attack > CR - you should put here point while you don’t get 25% total crit (with Rainbow artifact) or 30% without. Mandatory section if you use Hysteria.

            Attack > CD - put points here if you reach CR cap. More CR more profit from this section.

            Attack > ATT - put points here if you have more than 4K total attack, before this profit will not be good. Don’t put points here if you use Hysteria artifact. Passiv at 30 points is to weak and work just on elite monsters, so not cost of 30 soul points.

            Attack > DP - more PVP based section you can put points here if you have free soul points.


            Defence > Evasion - evasion is all time good and give you more survivability. So you can put points here if you die to often.

            Defence > defence - same as Evasion, but five you attack bonus on 60 points, so you can pot points here and increase your survivability and get small benefit to ATT. (just remember you should have enchanted gear before put points here, because Whisperer have lower defence value of all classes)


            Support > CDR - CDR is all time good, but you should understand if you get faster cooldowns of skills you spend more mana, without mana you don’t do any damage and can’t use save, so you should balance CDR and mana gain. Btw passive with less pots cooldown is good.


            All other soul sections can be used, I didn’t found any useless in them, but you don’t get good benefit from them so you can put points just in case if you really want it.

            Many ppl ask me about my SP build, so i decide make few of my diuild here for prevent this questions I give builds here for not less 150 SP (because 150 SP is a minimum what you should get before think about end SP build)

            My current build

            HP - 30 SP
            MP rec - 30 SP (just in case when you dry out of mana to often, if not this will be useless for you)
            ATT - 90 SP
            Evasion - 90 SP (in progress)

            In case when you don't reach CR cap and your crit without SP is around 24%

            HP - 30 SP
            Crit Rate - 60 SP
            MP rec - 30 SP (just in case when you dry out of mana to often, if not this will be useless for you)
            Evasion - 90 SP (in progress)
            You can ask why not ATT, because if you don't reach your CR cap you don't have needed base ATT for get good benefit from ATT soul box.

            If you going with Bow

            HP - 30 SP
            Crit Rate - 60 SP

            MP rec - 30 SP
            ATT - 90 SP (in progress, if you go with Frenzy Artifact)
            Evasion - 90 SP (in progress if you go with Hysteria Artifact)


            Last edited by Kogarasumaru; 11-12-17, 11:56 AM.

            Comment


            • #7
              Artifacts


              I will not describe all artifacts, just say want can be used and when. And you can decide what better for you. Not so many artifacts useful for whisperer, so let start.

              Remember I talk about 20+ lvl artifacts. Because 20 lvl passive can totally change benefits from artifact and application area



              Frozen Heart - good start artifact, can rise your CR greatly, but you lose your HP regen stat (you MUST use lifesteal, or you spend tones of pots). Useless if you get gear with CR, because CR cap is 30%.


              Frenzy - good one if you focus your stats on DP, AS and ATT. Good if you need get additional movement speed. Best artifact for Whisp in current patch can be used with windguns and bows. Good for soing and for party, not realy good if you need run all time and can't do hits for not luse Frenzy buff, but in almost all cases you can hold stacks and buff.


              Histeria - really good artifact, but just in case you have 30% CR and more than 250% CD. Most useful for boss fights. Because benefit from prock on packs monsters going to 0, better don’t lose 30% of your total ATT. Works for whisperer just in you follow few ruless:
              - you have 30% CR permanent
              - you have Hysteria LVL 70+
              - you have 250+% CD permanent without equiped Histeria
              - you don't have attack bust in your gear and SP



              Rainbow - best in slot on my look and while you don’t get caped stats. Boost your ATT, CR, evasion and MS. But it have chance prock buff, that's why you should use Multi shot first when start fight with pack. Useful just for start grinding, with getting better gear going to unuseful. So better go to Frenzy way.
              Last edited by Kogarasumaru; 11-12-17, 05:25 PM.

              Comment


              • #8
                Thank you for your guide!

                Comment


                • #9
                  Good read thanks!

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                  • #10
                    Originally posted by Kogarasumaru View Post
                    Expert skills

                    Summon - totally USELESS skill, someone can tell me “summons can heal you, passive summons can tank for you!” - NOPE summons can’t heal you in hard instances, and passive summons can’t tank because all summons dies from one hit. And I want see what you will say to me when your party dies in SoDK when your woolf take damage on last boss split damage, or when you will be killed buy your own woolf with fiery chain. Skill USELESS.
                    Had an argument on discord a few days ago,still didnt understand the reason
                    why bombardment is better then summon while using bow weapons?
                    in the first place multi arrows is better then bombardment(10 cd 600% and reduces atk spd compared to 30 cd 1550%)
                    and summon gives you extra 500% damage per second(2 phoenix,3 wolves each dealing the attack on your stat tab)

                    and it seems critical damage is more efficient then critical rate in most cases(except like hysteria 20)

                    Comment


                    • Kogarasumaru
                      Kogarasumaru commented
                      Editing a comment
                      Bombardment do one huge nuke, with bows this nuke power just increaced. I got crits around 300K from borbardment with bow this is more then need for kill mobs in laby lvl 20 in one skill. and CD is reseted for next room. Summons do around 10K crits. I think not need be a genius for understand what is faster for clearing. with it borbardmanet have realy good pasive skill -10% armor for ALL mobs in one screen range and this aura stacks with other def decrease debufs so this is great support buff for your team. Summon do nothing, just sumon usless wulfs with 4-5K crits and thay are uncontrolled, so they will agro evething and can vipe your team.

                      With this affix like Fiery chain can be casted on your summon and this will give you terable result in hight lvl laby. Just belive me. In SoDK last boss chain your summons with damage, 1 hit from boss to your wolf and all members in your team will be dead (I told about SoDK 5, not child 1 or 2)

                      About multi kill, same reason as before you got one large nuke, or you got few small nukes. But here need know one thing Multikill will be OP skill if you craft and socket legendary gem on this skill. before this Multikill usless in most cases for few reasons - long animation without cancel, small area of damage, big mana spend for 10 sec CD and skill damage.

                      About crits... this is so funny. if you don't have crit chance you don't get any crits, so if you crit chance is big as possible you get crits more often and as result your crit damage will have more benefit. so you should nax CR and them max your CD, in other way this just not work.

                  • #11
                    Thank you, man. Great guide.

                    I just want to point out that Tree of the Otherworld is just crazy good for soloing dungeons and should be the third Expert Skill.

                    Grouping mobs and burning them with buffed (Berserk + Roll) Bombardment will save you a lot of time. You can even remove Explosive Shot if you have enough ATK.

                    Comment


                    • Kogarasumaru
                      Kogarasumaru commented
                      Editing a comment
                      Yes tree is good and have a good passive, but on my game style it don't do what i want from him. On current stage for mee is much easy group mobs just run around them and then do just 3 skills.

                      Roll + Berserk + borbardment + Explosive after this I just need pick my loot.

                      I use tree as weak tank for laby lvl 25+ it dies to fast and odn't give you time for start dps combo, because tree's pull don't do any effect on mobs. In this case I go in next way

                      pack mobs with simple run and rolls, use deceleration active and in 0,5 sec stun window use combitation from prev explanation.

                      But yes this realy depend from game style, ping and fps. and I don't say Tree is not good skill. It's good, but I found better options form myself.

                      Explosive - can't be removed in any situations, except single target boss fight (sure if you dn't have set with bonuses to exposive shot, in this case this will be your main damage source in all situations). It deal more damage then borbardment(!) yes it deal more damage, sure if you can be on correct position and all mobs will be in damage sector.
                      With it combination Bombardment + exposive is OP, because you start borbardment and hold all mods on needed place while casr exposive and when cast is finished all mobs already hited by bombardment without any chance run away from area. think about it
                      Last edited by Kogarasumaru; 19-11-17, 01:08 AM.

                  • #12
                    Also if you use wing guns summon is a great skill, the heal is invaluable , specally if you have CD reduction you can get 2 or 3 birds at one time healing you

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                    • Kogarasumaru
                      Kogarasumaru commented
                      Editing a comment
                      This can't save you from damage in 150+K , but this use slot for more useful skills. Yes if you facetank mobs on Pit 1-2 or boss on same difficulty - summon is perfect skill, but if you want do realy hard instances you better start play without facetanking or any summon heals. in moust cases you or be oneshoted or can heal yourself with pots (HOT pot + instant pot should restore your lifa on 60-70%) and I wrote guide for paty play and this means you have a DL who can heal you in your paty.

                      I'll tell you one secret: if you take damage play on whisperer you doing something really wrong, or you need try another class. In whisperer gamaplay magor important thing is avoid all possible damage at all.

                  • #13
                    I find it useful in Endless tower, and some other things and i dont really suffer a damage decrease

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                    • #14
                      This is a good guide! Thank you for this
                      But may I ask, why is Multi Kill useless? Is it useless in high level cases? I'm still on lvl 48 so maybe my experience is not yet enough but for me Multi Kill is useful in packs

                      Comment


                      • #15
                        Originally posted by Chlora View Post
                        I find it useful in Endless tower, and some other things and i dont really suffer a damage decrease
                        This is why I wrote first item in the first post

                        I did 61 lvl of endless with my team and I have 112K DPS in Pit 5 for five members and 90K DPS in pit 5 for 1 member. if you have around same DPS and endless lvl with summon... Then? maybe? I doing something wrong, if not you realy suffer from damage decrease. because my DPS isn't good, it should in 1,5 times more, but I have shitty gear

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