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A suggestion to fix the coin farmer guild thingy

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  • A suggestion to fix the coin farmer guild thingy

    Shits fked on tanuki, to put it lightly

    My suggestion is very simple, as a guild you need to score 20 points. Why 20? It's simple, we counter the potential solo player that goes 6/6. If you have lead and kill normal ppl you score 3 points, last life 4 points. In total: 19 as 6/6. Imagine a guild with 9 coin farmers and they bring just one bp or whatever that can kill 1 random player each life and voila, we counter that fker. So, in order to obtain a coin, you need to score 20 points as a guild, not individual, you could score 0 kills and yet get a coin if you are apart of a guild that actually sieges.

    To counter the argument of "we wish to include everyone": If you cant score points in siege, you are not a sieger, and you shouldnt get any rewards for it. It's life, it's not a charity. However, a positive (potential) outcome would be that the non-geared-experienced guilds realize they can compete with the other non-geared-experienced guilds and score enough points that way. In that way, you bring more people into siege since they now can focus on reaching that 20 point mark and doesnt have to care for the top guilds. Problem is ppl could sign up 2 guilds, bring 1 arca and feed for themselves but then again, you limit the amount of coins distributed and in the end, fixes the core problem.

    __________________________________________________
    Axeell ~ Murano ~ Tanuki ~ Lv150 Dankmeister
    Youtube Channel: https://www.youtube.com/user/iPredHD
    'Who is Axeell' - Flyff Montage:
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    "
    Ez gem, ez lyfe" - J0zper 4k20

  • #2
    totally agree on that, having a 20-30 points threshold that a guild must at least score in order to obtain the guild siege participation box (and with it the siege coins) would fix the current problem with feeder guilds etc. that a MUST-FIX. otherwise the game of flyff, which for most end-game players consist of almost only siege, is just ruined. like completely. you cannot play the game anymore unless this is fixed.

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    • #3
      I agree with this, and to even push it a step further: I think the 20-30 point threshold so just be a "minimum" and only the top 3-5 scoring guilds get the rewards. If 5 guilds score over 20-30 points-then a new standard has been set, and those guilds receive the rewards-while the guilds who score out of top 5 do not. The game should not reward people for not participating in the event; simple as that. Both 1v1 siege and Tower siege require you to participate and actually "win" the events in order to get rewarded, and guild siege should be the same way.

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      • #4
        I totally agree with this.

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        iFervidus ~ Mocomochi ~ US Server ~ Level 160 Crackshooter
        iJay ~ Clockworks ~ EU ~ Level 150 Slayer

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        • #5
          I disagree, if a semi-strong guild/feeder guild is not able to obtain siege coins and get the soul-linked powerups, it will be even harder for them to reach pro-status and catch up. If they apply to the siege and paid enough to join it, they should get their coins. And calling guilds "feeder-guilds" does not make sense. In guildsiege you need to have a very versatile team, that can fight pro-players and also farm low-levels for points. With your suggestions only the pro-guilds will get coins and keep getting more advantage.

          greetings from durandal, clockworks

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          • #6
            Originally posted by Duradura View Post
            I disagree, if a semi-strong guild/feeder guild is not able to obtain siege coins and get the soul-linked powerups, it will be even harder for them to reach pro-status and catch up. If they apply to the siege and paid enough to join it, they should get their coins. And calling guilds "feeder-guilds" does not make sense. In guildsiege you need to have a very versatile team, that can fight pro-players and also farm low-levels for points. With your suggestions only the pro-guilds will get coins and keep getting more advantage.

            greetings from durandal, clockworks
            We have several Guilds here on Tanuki who actually Block Siege Spots for almost a year now. When Will they start going to Siege? In 2030? All I see is that they are using the Coins for SDC, nothing Else. They dont even enter the Siege and thats the Point.

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            • #7
              Webzen, you guys need to fix this problem or at least look for some alternative to "fix" this problem... Siege are meant for players that go inside and play against other players, not afk and wait until they get the coin rewards....what is the point of playing siege if 3-4 guilds are inside and the rest guild are farmers?? Since merge happen, there are a lot of coin farmers that bid just to get the spot and siegers are having a hard time because these farmers bidding so high, isn't suspicious how guilds do not have the items to participate in the guild have so much perins to bid? I would def look at these guilds if there is legitimate going on here... Please, if these guilds did not participate inside siege, or even score, stop giving them coins... have REAL siegers be inside and have fun...

              -RAIVAN-

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              • #8
                Originally posted by IBreakThru View Post
                (...) Siege are meant for players that go inside and play against other players, not afk and wait until they get the coin rewards. (...)
                This.
                But it also means, that anyone who seriously attempts to do his or her best is qualified to get the coin.
                Therefore, locking the coin behind a minimum amount of points aquired during guild siege is not an option to fix this problem.

                There are multiple ways to get it "done"

                1. remove all items with (too much) value outside of guild siege activities from the trade list. (the skeleton cloak for example) to rid those guilds from the desire to participate and unnecessarily blocking slots just for the coin

                2. inflate the coin prices of the items to make it take too long to aquire coins with just afk participateing and doing nothing else
                Example: participating gets you 1 coin. each Kill during siege and life left after it finished gives you more coin and the price for a specific item will be increases by +3500% or so.

                3. introduce a "ladder" system, where the coin reward is locked behind higher tiers and a guilds performances determines the tier (like football/soccer leaques)
                the afk coin guilds will then be bound to go down, removing themself from the tier(s) that reward you will coins by nature.

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