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[Suggestion] Modification to Skulljape for Warden and Slayer

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  • [Suggestion] Modification to Skulljape for Warden and Slayer

    We know that NS has her Skulljape-S which is the best summon in her skill tree. But Warden and Slayer got a normal Skulljape that does low damage and dies very quickly due to low defense. Therefore, we'd like to have a more enhanced version that are specific to Warden and Slayer. For Warden, Skulljape evolves into another form with wider range of magical attacks in addition to increasing magical/physical attack and defense of player/party. Whereas Slayer Skulljape transforms into a much faster version specializing in debuffing mobs physical/magical attacks and defense while retaining his magical attribute; PVE Slayer users will consider learning this version of Skulljape. The picture below should depict what I'm trying to explain:



    The one at the left side is for Slayer and the one on the right side should be for Warden.


    ╔═..══════╗
    Game Guide
    ╚══════..═╝

  • #2
    I agree with this!!
    Watch C9 content on my Youtube Channel :
    https://www.youtube.com/channel/UCj5...m8kiw/featured

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    • #3
      FOR PVE they need WAY MORE HP and defense, they die in 1 hit... also its useless for Slayer, why (maybe) not making SKulljape damage being based on both Phys and Mag atk? it wont change the dmg, it will just apply decently on Slayer too if they ever get Skulljape, also a passive for Slayer's Skulljape like Warden's Ice Armor... something like more damage or a new attack pattern

      edit: added the "for pve" caution

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      • #4
        Originally posted by JoJoestar View Post
        They need WAY MORE HP and defense, they die in 1 hit... also its useless for Slayer, why (maybe) not making SKulljape damage being based on both Phys and Mag atk? it wont change the dmg, it will just apply decently on Slayer too if they ever get Skulljape, also a passive for Slayer's Skulljape like Warden's Ice Armor... something like more damage or a new attack pattern
        Yeah, give the best class that has ever existed in this game more stuff to play with.
        Are you guys even thinking about what your are saying here? ..

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        • JoJoestar
          JoJoestar commented
          Editing a comment
          for PVE, forgot to mention since @raebin SKulljape (from warden&Slayer) get 1hko'd by any boss on master difficulty :S ofc these features shouldn't be applyed to PVP since SKulljape is good enough to cause problems in there

      • #5
        well, if its changes applies to PVE only, no problem, but if PVP (just like the past one which webzen said changes for PVE, but it's both), meh, slayer became too OP. Bring back the old slayer>.<

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        • JoJoestar
          JoJoestar commented
          Editing a comment
          yep, only for PVE, skulljape in PVP is ok
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