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[SUGGESTION] NIGHTSTALKER REWORK

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  • [SUGGESTION] NIGHTSTALKER REWORK

    I think these suggestion below may help the develope team fix nightstalker.

    I-SKILLS CHANGE:

    1. Summon Myu: lv16 [Stage]
    Skill Effect
    79%+101 magic damage on Body Attack
    160%+136 magic damage on Fireball*
    79%+101 magic damage on Fire Breath
    Additionalal Effect:
    - Burn 650 (Duration 5s) (New)
    - Push enemies away during activation (New)
    Super armor
    *Fire continuos fireball (like the Enhance Myu passive)

    2. Summon Diabolic Wolf: lv16 [Stage]
    Skill Effect
    307%+62 magic damage on basic attack
    384%+304 magic damage on rolling attack*
    430%+380 magic damage on roar (New)
    Additionalal Effect:
    - Bleeding 300 (duration 5s) (NEW)
    - Roar dazes enemies (New)
    Summon’s HP: 18000
    120 Second duration
    Mirrage Barrier used upon summoning (damage absorb: 100%) (Number of absorption: 18)
    Super armor

    Skillpoint required per level decrease from 8 to 6
    *Rolling forward and backward (like the Enhance Diabolic Wolf)

    3. Summon Skulljape-S: lv5 [Stage]
    Skill Effect
    212%+43 magic damage on basic blade attack
    764%+816 magic damage on Blade Throw
    340%+244 magic damage on Flare Wind
    355%+289 x4 magic damage on activation (New)*
    Summon’s HP: 19000
    200 second duration
    Mirrage Barrier used upon summoning (damage absorb: 100%) (Number of absorption: 18)
    Super armor
    *NS creates a tornado around her during activation causing damage to all nearby enemies.

    4. Summon Titania: lv15 [Stage]
    Skill Effect
    134%+48 magic damage on Ice Breath
    153%+208 magic damage on Freezing Needle
    1020 heal x4 on Heal Missile (remove)
    Additional Effect
    - Frozen 80 (New)
    Recover 700 HP and MP to all allies every 5 second (NEW)
    Summon’s HP 28800
    25 second duration (decrease from 30)
    Super armor
    Mirrage Barrier used upon summoning (damage absorb: 100%) (Number of absorption: 18)

    5. Summon Banshee: lv11 [Stage]
    Skill Effect
    163%+230 magic damage on Hands Cannon
    163%+230 magic damage on Swing cannon
    243%+345 magic damage on Meteor
    Additional Effect
    Magic defense -20% apply to enemies when attacking (duration 8s) (New)
    Summon’s HP: 20000
    20 second duration (decrease from 30)
    Super armor
    Mirrage Barrier used upon summoning (damage absorb: 100%) (Number of absorption: 18)

    6. Summon Gravito: lv6 [Stage]
    Skill Effect
    209%+493 magic damage on Wind shockwave hit
    209%+493 magic damage on sonic boom hit
    209%+493 magic damage on wing missile hit x2*
    Additionalal Effect
    Pull enemies during activation
    Invincible
    *Attack pattern of Enhance Gravito

    7. Absorb: Diabolic Wolf, Absorb: Banshe, Absorb: Titania: Cooldown decrease to 2s

    8. Absorb: Harm, Destroy, Obliterate: lv1 [Stage]
    Skill Effect
    Absorb: Harm – 40%+24 magic damage on each hit (Change from 45%)
    Absorb: Destroy – 430%+239 magic damage on each hit (Change from 451%)
    Absorb: Obliterate – 200%+120 magic damage on each hit (Change from 226%)

    - Damage per level:
    Absorb: Harm – 7%+12 magic damage
    Absorb: Destroy – 27%+70 magic damage
    Absorb: Obliterate – 15%+40 magic damage

    - New:
    Each time NS use Absorb: Harm, Destroy, Obliterate she consumes 1 Absorb Mastery stack. She cannot use this skill if there is no stack. And the last Absorb skill she uses will decide which of Harm, Destroy or Obliterate will be performed.

    9. Flicker Stance:
    Skill Effect
    - (Skill damage is the same)
    Additional Effect: (NEW)
    While in Flicker Stance Nightstalker can use following keys to command her Servants (Diabolic Wolf, Myu, SkullJape-S)
    -Q+W: Attack Freely
    -Q+D or Q+A: Attack nearest enemy to Nightstalker.
    -Q+S: Defensive Mode (order her servants to stop attacking and follow her)

    II-ADD NEW SKILL:

    1. Absorb Mastery: lv1 [Stage]
    Skill Effect
    Additionalal effect:
    - first stack: Wisdom 10
    - second stack: attack speed and movement speed 1.5%
    - Third stack: 2% magic attack

    Skill explaination:
    This is NS’ new skill. Each time NS absorbs a servant (diabolic, banshe, titania) she gains 1 Absorb Mastery stack (max is 3 stacks). Each stack gives her 1 different stats bonus (like the description above). An skill Icon will appear on the right of mana bar, under HP bar (same spot as Slayer’s and Warden’s dagger stack) to show how many stacks it is.
    After change class to NS, Absorb mastery is her default skill, each level after that. It requires 5 SP to level up: Wisdom increase by 10, attack speed and movement speed increase by 0.5%, magic attack increase by 0.5% each lv. It’s max at lv 10.

    Absorb Mastery: lv10 [Stage]
    Additional effect:
    - first stack: Wisdom 100
    - second stack: attack speed and movement speed 6%
    - Third stack: magic attack 6.5%

    2. Absorb Mastery passive (at lv45)

    SP required: 15SP, MAX at lv2, Each lv need 5 SP.

    Absorb Master Passive: lv1 [PvP disable] (at lv45)
    Skill Effect
    Additional Effect:
    - Increase max stack of Absorb Mastery by 1
    - Fourth stack: Physical defense and Magical defense 10%

    Absorb Master Passive: lv2 [PvP disable] (at lv50)
    Skill Effect
    Additional Effect:
    - Increase max stack of Absorb Mastery by 1
    - Fourth stack: Physical defense and Magical defense 10%
    - Double Stats bonus of all stacks each time you summon a Servant (Duration 20s) (Chance: 25%).

    *when Stats bonus are doubled, Absorb Mastery icon near HP bar will change corlor (From Violet to Red) and glow.

    III- REMOVED SKILLS:

    - Summon Expertise: Myu, Summon Expertise: Diabolic Wolf, Summon Expertise: Banshe, Summon Expertise: Titania.
    - Enhance Myu, Enhance Diabolic Wolf, Enhace Gravito.

    How do you think about this suggestion?

  • #2
    It seemed you focused on her summons which is a good thing. Overall, the changes are good I should say. However, I wouldn't recommend removing her summon expertise skills. Instead, they could make them default skills, meaning that they are activated as a part of the main skills (not add-on) and they don't need to be learned.

    And you forgot to mention about Flicker which is a crucial skill for NS. I suggest they change the way they activate that skill to be similar to Elementalist circle change or blademaster/berserker stance change.


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    Game Guide
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    • #3
      Instead of this complication, I would be happy with Pet's AI repaired and 100% additional dmg to all her pets' skills and absorption skills, PvE speaking of course. Thank you. Oh, and Super Armor during summoning would be nice.

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      • #4
        Wow so much try hard much wow. Back to reality, ideas are propably good or even great but this doesn't matter even if you made game changes ideas that would bring tons of players to the game, Webzen would shit on your head and make you eat it afterwards. Truth is sad and hurts but so far I didn't even see webzen carying about players ideas, let alone implement one hahaha. Keeping wasting your time mate and you will achieve great things!

        Anyways good luck with this the only thing you will manage to achieve is healing your butthurt that NS sucks and still live in your Dream world Miss Alice from Wonderland.

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        • #5
          Just bring the C9 JP Nightstalker here in global and all will be fine.

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