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[C9] Official Release Patch Note - 1.217 version

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  • [C9] Official Release Patch Note - 1.217 version

    [Updates]

    1. Warrior Renewal Update
    - Added new skills.
    - Improved existing skills.
    - Improved Skill Book Set Effects.
    - Improved Skill Book Bonus.

    2. New event update
    - Warrior Level Up event
    - EXP boost

    3. New sales update
    - New Soul sales

    4. "Get MORE to choose from! Gold Honor Coin event" event has ended.

    5. "Explore the Dimensional Fissure everyday!" sales has ended.

    6. Bot Detector Improvement
    - Bot detector will only appear once every 2 hours at the start of the dungeon as long as you pass the test.

    6. Bringstone will now drop in dungeons.
    - This item can be obtained from any continent in Normal to Master difficulties.

    7. Replaced Auspice image of “Power of Element.”


    [Bug Fixes]

    1. Fixed a bug where Bloody Corps V equipment was not showing on the exchange list.


    Warrior Reworked


    New Skills
    Name Details Applied Contents
    Flame Giant’s Strength - Self-targeted buff skill
    - 100% chance to burn the enemy when attacking (Duration: 3 seconds)
    - Reduces fire resistance of enemy when attacked
    - Skill effect is easily distinguishable when activated
    - Cannot be used in PVP (PvE only)
    PVE
    Flame Blade - Increase Bash’s attack range, casting speed
    - Force while charging Bash 5
    All
    Grab (Low) - Allows you to grab fallen monsters
    - Press Action Skill, or Shift+E command to use
    - Back Hit Grab is available as a combo skill
    - Grab Strike becomes a combo skill when using Improved Grab
    - Deals an AoE damage when throwing down the target on the ground again after grabbing it
    - Invincible while casting (PvE only)
    - Can be used in PVP as well
    All

    Improved Skills
    Name Details Applied contents
    Air Press - Increased invincibility duration
    - Increased attack range
    Increased the height in which enemy is launched upward from 150 to 180
    Can activate Grab Crash by pressing [E][W+E] after landing
    Changed action when using Grab Bound
    Can combo into Grab Crash after Grab Bound by pressing [E][W+E]
    Increased overall damaged by Air Press by 30%
    + Increased area attack damage by 60% (Damage2’s damage changed from 50 to 80)
    Air Press’s final area attack damage now occurs 2x.
    Invincible until the final attack of Air Press.
    All
    Grab Swing Can activate Grab Crash by pressing [E][W+E] after casting
    Can combo into Grab Crash after Grab Bound by pressing [E][W+E]
    All
    Grab Strike - Invincible while casting (PvE only)
    Can activate Grab Crash by pressing [E][W+E] after casting
    Can combo into Grab Crash after Grab Bound by pressing [E][W+E]
    PVE
    All
    All
    Back Hit Grab Increased grab range
    Changed so that you are invincible while you are in Grab Bound motion.
    Can combo into Grab (Low) by pressing [E][Shift+E] after casting
    Can combo into Grab (Low) by pressing [E][Shift+E] while Grab Bound
    All
    Grab Strike - Increased Attack Range
    Increased the enemy launch height and air time (Adjusted direction/location of enemy thrown up)
    - Invincible while casting (PvE only) - Crouch when casting Grab Crash (PVP)
    Can deal damage to nearby enemies on successful grab
    Can cast by command skill (W+E), E after a grabbing skill or W+E
    Changed cooldown from 12s to 3s
    Invincible while Grab Bound (Mechanics adjusted when in PvP)
    Can combo into Air Press while in Grab Bound action
    - Decreased Mana Cost by 50%
    All
    Improved Grab Improved program codes so that the skill that didn’t work like it’s description - ’Grab a monster that is normally immune to grabs’ works properly. Previously, the skill was made to only activate if the monster 1.5x the player’s height but we changed this condition. This skill should now work as it’s described.
    Added conditions in which Grab Bound skill is activated.
    1) Grab Immune Monsters (ex: Seitan Helion, 6th Continent Lapu, Wooden Fence, etc.)
    2) Target’s in invincible status
    3) Target’s that are already grabbed by another player
    ※Crouch is not considered activation condition for Grab Bound.
    All
    Seismic Bash 25% Damage increase on the 1st hit
    30% Damage increase on the 2nd hit
    42% Damage increase on the 3rd hit
    60% Damage increase on the 4th hit
    100% Damage increase on the 5th hit
    All
    Triple Seismic Bash Invincible when acquired PVE
    Blazing Slash - Increased Casting Speed
    - Invincible while casting
    While full charged, you will be in Super Armor during 1st attack.
    Invincible when right click cancel/attack (PVE) -> Super Armor when right click cancel/attack (PVP)
    Reduced delay after third attack
    Increased damage by 40% on 1st level blaze and slash hit (Damage’s damage increased by 50 to 70)
    All
    Frenzy Removed ‘Reduce Physical Defense’ option All
    Watermill Slash Increased Watermill Slash damage by 30%
    Fixed so that camera can be switched
    Increased base attack range on landing attack
    Fixed so that enemies are launched and pulled together on landing attack
    Reduced command combo frames (slightly reduced delay)
    All
    Lion's Roar Considered to be crouched when casting All
    [When you gain Flame Blade]
    Bash(I~V)
    [Applied regardless of whether or not you gained Flame Blade buff] Increased Bash 5 damage by 20%
    Increased attack range of Bash (1~5) (Bigger increase for PvE compared to PvP)
    Force while charging Bash 5 (Bigger increase for PvE compared to PvP)
    Changed skill effects of Bash (1~5)
    Reduced casting speed of Bash (1~4) (Reduced more for PvE compared to PvP)
    Bash (2~5) cooldown is now 8 seconds
    PVE
    Blazing Crasher [Instant Invincibility-Super Armor-Normal] -> [Instant Invincibility-Super Armor+Guard while charging (PvE)]
    Changed Fire Element Magical Damage -> Burning
    All
    Ground Swing 2 Can be comboed into Bash 4 All
    Sliding Tackle Considered to be in Guard status if you cancel with S button while using
    Can perform additional hits when stopping (Ground attack + dazed)
    All
    Charged Drop Kick Considered to be in Guard status if you cancel with S button while using
    Can perform additional hits when stopping (Ground attack + dazed)
    All
    Charging Hammer Increased Damage by 20% All
    Charge Break Increased Damage by 50% All

    Skill Book Set Effect Improvement
    Name Details Applied contents
    5th Continent III. Increases Move Speed → Increases Critical Damage
    IV. Increases Attack Speed → Increases all stats
    PVE
    6th Continent IV. Increases Expert Bash Damage by 30% → Increases Expert Bash Damage by 50% PVE

    Skill Book Bonus Improvement
    Name Details Applied contents
    Aggressive Commonalities, by Adelaide: Grab Swing - Combo is available while performing Grab Strike
    - Grab Crash combo is available after performing Grab Swing
    - Grab Crash combo is available while Grab Bound
    [Rare] Basic Improved Grab motion +1
    [Perfect] Basic Improved Grab motion +2 / Damage bonus +16
    PVE
    Aggressive Commonalities, by Adelaide: Charging Hammer [P-Rare] Hits increased + max 18 / Can activate finishing blow by right clicking while performing additional attacks
    Hits+1 on finishing blow
    PVE
    Aggressive Commonalities, by Les Mulier : Charge Break Changed so that you are in Perfect Defense during all skill actions
    [P-Rare] Adds 1x launching hit (Skill damage x 500%) if you hold right click / Invincible while performing launching hit
    PVE
    Aggressive Commonalities, by Les Mulier : Press Kick Ⅱ Adds 1x hit when performing basic attack / Adds 3x hits (hits x2)
    Can combo into Grab Crash by pressing [E][W+E] after 1st hit (Cannot activate after 2nd hit)
    PVE
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